It was interesting to read that Open GL 4.3 will give feature parity with M$'s Direct 'X' (11?) For games and software ports that are increasingly coming to the Mac not insignificant as the Mac stares down the tunnel of 100 million installed base in the next year or so.
#OSX OPENGL 4.3 DRIVERS#
I read it needed Apple to be on 4x GL drivers to port over? Mari is significant ported in just a week. Lightwave (I have it.), Cinema, Maya etc. We've always had good 3D apps on the Mac. (I guess in part to the fuss always made about Direct X and 'gaming' on Windows.etc.) But as the creative machine GL and 3D creation has an important part to play. But I've always been interested in the dance of GPUs and Open GL on the Macs.
Will they fully implement 4.3 at 100% for the final release of Mavericks? Or will it come in successive updates to Mavericks after? anywhere on the Internet, much less in OS X.
The latest version of OpenGL should be supported on the latest machines, no matter what workaround it requires. There are suggestions that the graphics versions are causing older models to not be supported:Ä«ut I don't see why they can't use different drivers. We'll see if it arrives in Mountain Lion next week but I can't find any mention of OpenGL 4 support online, it seems it will ship with 3.2. I personally think 2 years is appalling to be behind in support of an industry standard, especially when every machine they ship (even the HD 4000) is compatible. Sadly, Apple works to their own schedule on this stuff so we'll never know when support is coming. 3D apps would be able to properly preview displacements: If it had minor improvements, it would be different but hardware tessellation is huge and not just for games. I agree with you entirely, I think it's very poor that Apple doesn't support OpenGL 4 considering it's been available for 2 years. We get a few refugees from other Mac forums here. Previous versions of the OMERO software can be found on our MilestoneArchive page of the OMERO Trac.I see you didn't get the replies you were looking for on macrumors so decided to try your luck here ) : To get the latest versions of OMERO, visit the Downloads page. The git release tags for this version are v.4.1.0-insight and v.4.1.0-omero. We will release an improved version using the viewing options provided by the LOCI plug-in later in the year. Limitation: In this first version of the OMERO ImageJ plug-in, we use the Image5D plug-in to view an image. The OMERO downloads for Beta 4.1.0 are based on a new underlying communication infrastructure to provide improved performance and reliability. OMERO Beta 4.1.0 Downloads (October 2009) The git release tags for this version are v.4.1.1-insight and v.4.1.1-omero. OMERO.insight-r7063-b90-HCS_PREVIEW.zip.OMERO.insight-r7063-b90-win64-openGL-HCS_PREVIEW.zip.OMERO.insight-r7063-b90-OSX-openGL-HCS_PREVIEW.zip.OMERO.insight-r7063-b90-win-openGL-HCS_PREVIEW.zip.The OMERO downloads for Beta 4.1.1 are based on a new underlying communication infrastructure to provide improved performance and reliability. OMERO Beta 4.1.1 Downloads (December 2009) The git release tags for this version are v.4.2.0-insight and v.4.2.0-omero. OMERO Beta 4.2.0 Downloads (July 2010) Release Notes for 4.2.0 Downloads The git release tags for this version are v.4.2.1-insight and v.4.2.1-omero.
OMERO OpenGL preview clients (Fri 18:25:17 GMT) OMERO Beta 4.2.1 Downloads (November 2010) Release Notes for 4.2.1 Downloads The git release tags for this version are v.4.2.2-insight and v.4.2.2-omero. OMERO OpenGL preview clients (Mon Dec 6 13:53:) OMERO Clients (OMERO.insight, importer, & editor)
#OSX OPENGL 4.3 DOWNLOAD#
The OMERO server API documentation is available for download here. OMERO Beta 4.2.2 Downloads (December 2010) Release Notes for 4.2.2 Downloadsįull milestone release notes can be found on the OMERO Trac site rver